This essay is a compendium of a talk I gave (Spanish) in October 1st, 2019, in the context of Gamedev Planet, a monthly gathering in Santiago, Chile, where gamemakers give talks and show demos of their in-development games. This talk focused on the decision-making process from the players and how to analyze
Tag: learning
5 Great GDC Talks for Game Designers
GDC is one of the most important gaming events. It’s a great place to network and also to hear amazing talks given by experienced game developers in many areas. In this new post, I have selected 5 GDC talks that I think will be very useful for you.