Game Design Thinking

Learning Game Design has never been easier

Join us and level up your Game Design skills today!

What is Game Design Thinking ?

Game Design Thinking is a community of more than 5,000 game designers distributed into our different learning platforms (Udemy, YouTube, Instagram, Discord). 

 

Here you’ll find a multiplatform learning experience, with tried and tested methods and tools used by industry professionals in the area of game design so you can level up your skills and create amazing games for millions of players!

COURSES

Create your GDD (Coming Soon)

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Use the code LAUNCHPARTY and get our course for just £1!

Courses for all levels!

What are our students saying?

Our course was first shared on Udemy, where it has more than 700 enrolled students and an average score of ⭐4.6.

Alexandre Cunha
Student
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Really good course! Very detailed and very well explained with rich examples!!! I recommend for anyone that would like to dive into the world of "Game Design". Thank you so much!!!
Gustavo de Araújo Silveira
Student
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It was a good surprise, great course! I especially liked the psychological approach of game design. recommended.
Paul Nicowski
Student
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The course was exactly what I expected, which was to go more in-depth on how to conduct analysis and get to know better the essentials of game design theory.
Özcan Olguner
Student
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Nice course with a good overview of game design and theoratical approaches. It also has some practical assignments.
Claudia Liu
Student
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So far it's been simple, easy to follow and well-paced. I think the teacher gets to the root of the game design, which is very important and thank you for breaking it down so nicely.
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PATREON

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YOUTUBE

BLOG POSTS

Almost A Hero – Crafting Experiences Using Feedback Loops pt.2

Almost A Hero – Crafting Experiences Using Feedback Loops pt.2

FEEDBACK LOOPS When connections form feedback loops there are two patterns that can emerge: Balancing feedback loops and Reinforcing feedback loops. Balancing feedback loops tend to take the system to a balance point. The classic example is to look at…

Almost A Hero – Crating Experiences Using Feedback Loops pt.1

Almost A Hero – Crating Experiences Using Feedback Loops pt.1

PART 1 The article consists of two parts. In this first part, we will understand the basics of systems, to understand what are their composing parts. In part 2 we will understand how Feedback Loops form different engines in order…

Game Jam Tips

Game Jam Tips

Game jams can be scary, but they are also one of the most effective ways to learn about the process of creating the game (while having great fun doing it!) Let's explore some tips for working effectively in a game…

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