Game Design Thinking

Practice-focused online courses created to level up your game design skills!

Game Design Thinking is a community of more than 5,000 game designers distributed into our different learning platforms (Website, Udemy, YouTube, Instagram and Discord). 

 

Here you’ll find a multiplatform learning experience, with tried and tested methods and tools used by professional game designers so you can level up your skills and create amazing games for millions of players!

COURSES

Courses for all levels!

What do our students say?

Our courses were first shared on Udemy, where we have more than 1500 enrolled students and an average score of ⭐4.5* (as of December 2023)

FAQ

Yes! You can also find our courses on Udemy. It’s exactly the same course because we update both platforms at once. 
If you find our courses in any other platform, that’s not our course.

You can head to our Discord channel and use the appropriate channel to share your assignments and receive direct feedback from the instructors.

Yes! You’ll have lifetime access, so you can complete the course at your own pace!

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Almost A Hero – Crafting Experiences Using Feedback Loops pt.2

Almost A Hero – Crafting Experiences Using Feedback Loops pt.2

FEEDBACK LOOPS When connections form feedback loops there are two patterns that can emerge: Balancing feedback loops and Reinforcing feedback loops. Balancing feedback loops tend to take the system to a balance point. The classic example is to look at…

Almost A Hero – Crating Experiences Using Feedback Loops pt.1

Almost A Hero – Crating Experiences Using Feedback Loops pt.1

PART 1 The article consists of two parts. In this first part, we will understand the basics of systems, to understand what are their composing parts. In part 2 we will understand how Feedback Loops form different engines in order…

Game Jam Tips

Game Jam Tips

Game jams can be scary, but they are also one of the most effective ways to learn about the process of creating the game (while having great fun doing it!) Let's explore some tips for working effectively in a game…

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