Systems Thinking Foundation
In this section, we'll explore the basics of Systems Thinking, a scientific discipline that is the basis for Game Systems Design.
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Game Systems 101
Learn the basic components you need to create engaging game systems, including feedback loops, resource types, systemic components, and more.
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Systems Design Documentation
Documenting systems require a different set of skills and tools as compared to a 'regular' design specification. In this section we're going to learn how to model and diagram game systems.
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Advanced Game Design
We'll explore the game design patterns and advanced systemic techniques you need to analyse complex game systems.
Systems Beyond the Game
Game systems expand beyond the game - what is known as the meta game loop. Game systems are not only in games, but also in other media, in our day-to-day, and beyond.