Systems Thinking Foundation
In this section, we'll explore the basics of Systems Thinking, a scientific discipline that is the basis for Game Systems Design.
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Game Systems 101
Learn the basic components you need to create engaging game systems, including feedback loops, resource types, systemic components, and more.
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Systems Design Documentation
Documenting systems require a different set of skills and tools as compared to a 'regular' design specification. In this section we're going to learn how to model and diagram game systems.
Advanced Game Design
We'll explore the game design patterns and advanced systemic techniques you need to analyse complex game systems.
Systems Beyond the Game
Game systems expand beyond the game - what is known as the meta game loop. Game systems are not only in games, but also in other media, in our day-to-day, and beyond.