About Course
WHAT YOU WILL LEARN…
- Understand the role of the game designer and other roles in game development
- How to keep improving as a game designer and what skills you need
- What are game parts, mechanics and dynamics and understand the language of games
- Harness the power of Design Thinking to better Empathize, Ideate and Prototype your games.
- Use Psychology to understand your players and how they perceive your game
- What is a GDD
- What is a game pitch
- How to communicate your game idea to your team
- How math and probability works in board and video games
- Create simulations using Google Spreadsheets to test your game early
- Use random, procedural generation and systems thinking to create systemic gameplay to design games that are interesting to play and watch.
- Analyze real and game systems to create meaningful games by relating players with their surroundings and experiences
HOW WILL YOU PRACTICE WHAT YOU HAVE LEARNED
- You will create 3 board games and will transform 1 video game into a board game
- Each board game is exclusively designed so you can practice what you have learned in the specific chapter
- You can use and modify these board games to showcase your skills in your portfolio
What is NOT included in this course…
- Programming languages
- Art asset creation
Course Content
Game Design Basics
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Welcome!
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Recreating Asteroids
01:54 -
Socials
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What is a Game and what is Design
04:23 -
The Role of the Game Designer
05:30 -
Keeping track of your skills
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Other Roles in Game Development
04:58 -
The Games Language
03:21 -
Game Mechanics
10:59 -
How to keep Improving as a Game Designer
03:50 -
The Skills you need as a Game Designer
06:59 -
Basics of Game Design
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Section 1 – Slides
Understanding Players
Communicating Your Game
Math & Probablity
What is Systems Thinking?
Farewell
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